Xfwm 4 screen captures
Edscott Wilson García
edscott at imp.mx
Wed May 8 14:18:39 CEST 2002
On Mié 08 May 2002 01:39, Jasper Huijsmans wrote:
> On Wed, 8 May 2002 02:07:42 +0000
> Joakim Andreasson <joakim.andreasson at gmx.net> wrote:
>
> [...]
>
> > Ok, you asked. The following are some things I've been thinking of
> > from time to time, although I could live without them.
> >
> > 1. More "object orientation" in the panel launchers. As of now, you
> > kan drag an executable from frex xftree to the "Add icon..." fields on
> > top of the subpanel and create an entry in the subpanel to launch it.
> > How about allow dragging of other fileypes and have the resulting
> > entries opening these files with the applications defined for their
> > types in frex xtree.reg or wherever such associations are to be made
> > in xfce4? (Gnome, KDE, CDE and Windows from v3.x IIRC allows this, or
> > something like it in their contexts.)
>
> That could be interesting, I guess.
It already works this way. A new launcher is created only if the drop is on
top of the "add icon" icon.
>
> > 2. Defining the panel launcher structure with a directory tree
> > containing*.deskop files, which could then be edited with a file
> > manager. This is the way other Desktop Environments does it, although
> > it might add unnecessary complexity as compared to a "single file"
> > design. It would, however, allow greater compatibility with other
> > environments, and be more standards compliant.
>
> I guess that could be done, at least for the subpanels. It needs to be
> fairly restrictive to be able to describe the panel structure (one level
> submenus, although there has been a suggestion for nested menus). I'm
> not sure it will be very beneficial and I also don't immediately see the
> advantage of being able to edit the files with an editor.
>
> > 3. Animated trashcan! Like the CDE!!! Ok, not that one. I'll shut up
> > now.
>
> I have that one right now in my preliminary implementation :-)
>
Neat!
Edscott
> Thanks for the input,
> Jasper
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