I want to use XFCE

josh jkenn337 at gmail.com
Fri Feb 8 20:51:34 CET 2008


can you recommend a better place that I can post so my posts get noticed by 
the main developers?

email: jkenn337 at gmail.com
skype: jkenn337
msn: kenn6498ku at hotmail.com
----- Original Message ----- 
From: "Brian J. Tarricone" <bjt23 at cornell.edu>
To: "XFCE general discussion list" <xfce at xfce.org>
Sent: Friday, February 08, 2008 2:48 PM
Subject: Re: I want to use XFCE


> Hi Jon,
>
> josh wrote:
>> Hi,
>>
>> You said that I may have to install some gnome libraries? Would you be 
>> able
>> to find which libraries need to be included and include them for the next
>> major (or minor) release of XFCE?
>
> No, I meant that I believe that Orca may have some library dependencies
> outside of what Xfce itself requires.  You'd be installing them as a
> part of installing Orca, not as a part of installing Xfce.  (I imagine
> you already have Orca installed, so there's probably nothing to do here
> on your pare.)
>
>> My ultimate plan hopefuly is to try and
>> help out blind people in my state, and XFCE running with at-spi and Orca
>> would be nice...
>
> This may just be a misconception on my part, but I'm pretty sure that
> there's very little Xfce has to do to make the at-spi bits work
> properly.  Gtk (the toolkit that both GNOME and Xfce use to draw its
> user interfaces) supports at-spi already.  There may be some custom
> widgets that we've created for Xfce that aren't completely accessible,
> but this is a matter of adding accessibility-related code to those
> widgets to fix them.  I'm not very knowledgeable about that, so it would
> really be up to someone who is to identify areas that need improvement
> and file bugs in our bug tracker.
>
>> also maybe for the next release of
>> xubuntu which uses the XFCE desktop you could include those gnome 
>> libraries
>> so that way XFCE could finally be accessible for blind people.
>
> That's up to the Xubuntu guys; we just provide the core desktop, and
> it's up to the distributions to customise and set it up for their needs.
>
>> Also is there any equivalent to direct-x in linux XFCE?
>
> Mostly: there's SDL (the Simple Directmedia Layer) which provides much
> of the functionality that DirectX does on Windows.
>
>> I unfortunately am not a programmer yet, and not sure if I have what it
>> takes to ever become one. I'll explain how an audio game works. With most
>> audio games there is just a plain dialog box, because not sure about 
>> linux
>> but in windows you need some indicator the program is running. Ok so the
>> game has no graphics or pictures whatsoever in it. Let's take Dark 
>> Destroyer
>> for example, a free space invaders game for blind people. no...better 
>> yet,
>> enemy attack since it's free and open source. Ok so no pictures 
>> whatsoever
>> on screen. Now when the main menu loads up when you up and down arrow you
>> hear, start new game, check speakers. this is because when you arrow down 
>> to
>> check speakers most audio games are in stereo. so this plays a sound that
>> moves from the far left channel to the far right channel so you can tell 
>> if
>> you speakers or headphones are set up in the right positions. So when you
>> play the game, the game is based on matching where you hear the sounds at 
>> in
>> the stereo field or in some cases, even the surround sound field. But 
>> most
>> people don't have surround sound so all the games have stereo options 
>> also.
>> So lets say there's an enemy plain sound in the right speaker I hit or 
>> hold
>> in left and right arrows, moving the sound back and forth until it's
>> centered. Then I hit the spacebar to fire whatever weapon i choose. then 
>> if
>> I have the enemy sound centered the enemy is killed. in edition the sound
>> lowers in pitch and starts out quiet and gets louder gradually as the 
>> enemy
>> character gets closer. Shades of doom by gma games www.gmagames.com is
>> another example of an audio game. If I could run most of my favorite
>> programs in Linux I'd certainly switch to it. ESpeak for orca supports 
>> lots
>> of languages so that's not a problem but I would really miss not being 
>> able
>> to play jim's nfl football and other games like that.
>
> Cool, I had no idea how that sort of thing works.  I don't know if there
> are many people working on that sort of thing for Linux, but
> unfortunately here isn't the best place to look for it.  We're a
> relatively small group of people -- we hardly have enough time to
> maintain the core desktop apps, let alone work on other things!
>
> -brian
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