openGL in xfwm4
Olivier Fourdan
fourdan at gmail.com
Sat Mar 1 20:21:39 CET 2008
Hi
On Wed, Feb 27, 2008 at 7:52 AM, Yves-Alexis Perez <corsac at debian.org> wrote:
[...]
> I really see openGL in xfwm as a "bonus", not a complete rewrite :)
In that case, the best would be to make xfwm4 modular:
- Keep the compositor API and puit the code in a plugin
- Do the same with the frame rendering (not related nor mandatory,
but cool if we make xfwm4 modular)
- Let others write the GL parts :)
This is something I had in mind for a while...
Cheers,
Olivier.
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