openGL in xfwm4
fourdan at gmail.com
Sat Mar 1 12:13:43 CET 2008
On Thu, Feb 28, 2008 at 4:18 PM, Henk Boom <lunarc.lists at gmail.com> wrote:
> On 27/02/2008, Brian J. Tarricone <bjt23 at cornell.edu> wrote:
> One reason it feels faster in compiz is that it keeps all of the
> window pixmaps in memory so that the program doesn't have to redraw
> when it is exposed. This eliminates the fraction of a second when you
> uncover a bit of window that garbage is displayed. I suspect this
> doesn't even rely on OpenGL, it just takes gobs of memory.
Yes, like any compositor, it has to use unredirection - So does xfwm4
with the compositor enabled, it has nothing to do with OpenGL.
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